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CreativeXR developed by Digital Catapult and Arts Council England, is designed to help content creators develop more ambitious prototypes and explore new ways of storytelling enabled by immersive technologies.

Since its inception CreativeXR has supported selected teams in two phases of the programme, from prototype funding through to funded projects.

2019

Prototype Funding

Invisible Light by 59 Productions is a mixed reality theatrical... Invisible Light by 59 Productions is a mixed reality theatrical project that combines live performance, set design, projection mapping, 360 degree sound and augmented reality.
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COSMOS Immersive by Abandon Normal Devices is an immersive... COSMOS Immersive by Abandon Normal Devices is an immersive audio-visual experience that brings together Jodrell Bank Observatory's groundbreaking heritage site and world leading research.
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A Split Second by Also Known As is an immersive, interactive... A Split Second by Also Known As is an immersive, interactive experience in which visitors will see, hear and feel the repercussions from A SPLIT SECOND in Libya, that forever changed the lives of freelance journalists, Kate Parkinson and Olivier Sarbil.
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Goliath VR by Anagram is a powerful interactive theatrical documentary... Goliath VR by Anagram is a powerful interactive theatrical documentary following the story of a man who, after spending a decade in psychiatric hospitals battling psychosis, finds redemption and friendship in the world of online games.
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Zia Dance Duet by BespokeVR Ltd is a full body immersive experience,... Zia Dance Duet by BespokeVR Ltd is a full body immersive experience, dancing with an artificial intelligence named Zia who responds fluidly to your unique dancing style.
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Game Over by Blackwatch Entertainment combines AR, audio installation,... Game Over by Blackwatch Entertainment combines AR, audio installation, 360 degree video and live action to create an audience-led immersive and interactive promenade theatrical experience using multiple performance spaces.
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“What is Normal?” by Call and Response is an immersive... “What is Normal?” by Call and Response is an immersive conversational experience with people with learning disabilities and autism.
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"Through the wardrobe by Colour My Reality is a mixed reality... "Through the wardrobe by Colour My Reality is a mixed reality installation where the user is invited to touch and explore items that unlock the endless possibilities of gender identities and expressions."
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Breathe by Darkfield is an interactive sonic performance in complete... Breathe by Darkfield is an interactive sonic performance in complete darkness.
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Present by Fight in the Dog is an immersive, augmented reality comedy... Present by Fight in the Dog is an immersive, augmented reality comedy experience for couples and individuals, guided by stand-up comedian Jordan Brookes.
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Dazzle Ball R&D by Gibson Martelli reimagines the 1919 Chelsea Arts... Dazzle Ball R&D by Gibson Martelli reimagines the 1919 Chelsea Arts Club 'Dazzle' Ball as a model for a next-generation immersive experience.
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Europe After the Rain will be an immersive theatre production from... Europe After the Rain will be an immersive theatre production from award-winning theatre-makers IMITATING THE DOG, using hybrid reality technology, blurring the boundaries of reality and the digital.
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Basic Tension by Jamila-Johnson Small Dance is an immersive, streamed... Basic Tension by Jamila-Johnson Small Dance is an immersive, streamed mixed-reality performance experience featuring Jamila Johnson-Small with sound and video design by Josh Anio Grigg.
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Bedlam by Mat Colilshaw is a VR recreation of Bethlem hospital in the... Bedlam by Mat Colilshaw is a VR recreation of Bethlem hospital in the early 17th century. A walk through, tether free, haptic augmentation which deals with the yearning for spectacle that digital technology and the internet give us unprecedented access to.
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Rory Mullarkey’s Flood by Megaverse, London in partnership with... Rory Mullarkey’s Flood by Megaverse, London in partnership with National Youth Theatre. Water has overwhelmed the world and only a small group of teenagers remain in this darkly funny apocalypse play, an immersive retelling of the ancient flood myth fusing the immediacy of live theatre and the shape-shifting possibilities of VR through real-time volumetric performance capture.
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Madrid Noir: The Office by No Ghost is an interactive VR detective... Madrid Noir: The Office by No Ghost is an interactive VR detective game for the new immersive era.
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Therese & Peta: A Tale of Two-Spirits by Queer Media CIC. The most... Therese & Peta: A Tale of Two-Spirits by Queer Media CIC. The most famous photo of the AIDS crisis, seen by a billion people, hides a powerful story of love, friendship and the circle of care. Jump on the virtual motorbike and retrace the Native American ancestral roots of the hidden figure in the photo, on a road trip of a lifetime.
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UnDust by Satore Studio is an augmentation of Akram’s Khan Dust for... UnDust by Satore Studio is an augmentation of Akram’s Khan Dust for the English National Ballet, UnDust traces of form, movement and light to perform scenes from Khan’s piece. These forms shape-shift between body, word and particles, their presence transcendence, as is their nature.
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Basilisk is an AI-powered 'virtual being' for our times.... Basilisk is an AI-powered 'virtual being' for our times.
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The Time Machine by The Old Market blurs the world of live... The Time Machine by The Old Market blurs the world of live performance, XR and gaming. Mixing theatrical storytelling with multi-platformed technology brings us a new form of playable theatre.
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2018 - 2019

Funded Projects

Immersive Histories

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Fatherland

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Traitor

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When Something Happens

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Common Ground

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2018 - 2019

Prototype Funding

CODA by Aardman Animations Ltd A story-led VR experience that blends... CODA by Aardman Animations Ltd A story-led VR experience that blends fairy tale, music and gaming.
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The Collider by ANAGRAM Navigating across a virtual divide, you and a... The Collider by ANAGRAM Navigating across a virtual divide, you and a partner find each other.
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STEIN by Hammerhead A VR crime thriller solving cold cases throughout... STEIN by Hammerhead A VR crime thriller solving cold cases throughout British history.
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Beholder by BOM (Birmingham Open Media) An immersive experience that... Beholder by BOM (Birmingham Open Media) An immersive experience that explores beauty from autistic perspectives.
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Coast AR by Immersive Storylab A mixed reality experience that will... Coast AR by Immersive Storylab A mixed reality experience that will enhance the UK Coastline through story, myth, fantasy and heritage.
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London's Got Character by Figment Productions An Augmented Reality... London's Got Character by Figment Productions An Augmented Reality experience bringing London’s cultural history to life through it’s vibrant literary, artistic and historical characters.
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The Conductor by Interplay Theatre An immersive digital exploration of... The Conductor by Interplay Theatre An immersive digital exploration of the human senses and nature.
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Winter VR by Metro-Boulot-Dodo A poignant story of love, music and... Winter VR by Metro-Boulot-Dodo A poignant story of love, music and loss set against a beautiful arctic landscape.
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XR Museum by NSC Creative Enter the space wing of a virtual museum and... XR Museum by NSC Creative Enter the space wing of a virtual museum and go beyond the glass.
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Theatrical Reality by Orchestra of the Age of Enlightenment A magic... Theatrical Reality by Orchestra of the Age of Enlightenment A magic mirror to unchain theatrical barriers using augmented reality technologies.
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Leviathan Legacy by Plymouth Arts Centre Rising sea levels,... Leviathan Legacy by Plymouth Arts Centre Rising sea levels, interplanetary travel and aquatic worlds: Leviathan Legacy.
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Open Space by Roomsize Be immersed within an invisible ensemble of... Open Space by Roomsize Be immersed within an invisible ensemble of musicians, who create an ever-changing musical texture around you.
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The Whitechapel Tales AR by 1888 An augmented reality experience... The Whitechapel Tales AR by 1888 An augmented reality experience covering the history and a story of the Whitechapel area.
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Three Lights by Third Lighter Ltd. An immersive, narrative driven, VR... Three Lights by Third Lighter Ltd. An immersive, narrative driven, VR learning experience designed for the museum sector.
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Symphony of Noise by UP Creatives Immerse yourself into... Symphony of Noise by UP Creatives Immerse yourself into sonic-landscapes - ‘Listen differently’ to reveal the music hidden in our world.
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Immersive Histories by All Seeing Eye Ltd, Nailsworth: An immersive VR... Immersive Histories by All Seeing Eye Ltd, Nailsworth: An immersive VR experience allowing an audience to physically step into history and experience the famous 'Dambusters' mission from on board Guy Gibson's Lancaster. Completed with support from Other Set and the RAF Museum.
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An interactive theatre experience using real-time motion capture and... An interactive theatre experience using real-time motion capture and VR technology that brings to life the journey of a son and father coming to terms with dementia and disembodiment in a modern world. Completed in partnership with University of Portsmouth and The National Theatre.
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Traitor by Pilot Theatre, York: A two-player interactive high stakes... Traitor by Pilot Theatre, York: A two-player interactive high stakes thriller, combining VR with live action, produced by Pilot Theatre.
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When Something Happens by Boom Clap Play, Belfast: An epic journey... When Something Happens by Boom Clap Play, Belfast: An epic journey through the history of the cosmos – from the big bang to modern life – written and narrated by poet Boston Williams. Completed with support from Northern Ireland Screen and Northern Ireland Science Festival.
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Common Ground (working title) by VR CITY LTD, London: An immersive... Common Ground (working title) by VR CITY LTD, London: An immersive journey into the complicated history of the notorious Aylesbury Estate, using stereoscopic 360 video, photogrammetry and 3D modelling. Completed with support from Royal Holloway University, Creation Trust and IDFA.
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